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Blood
Manipulates counters on various cards. Generally used for moving blood on or off of vampires, or manipulating pool totals. Can be used for cards such as Dreams of the Sphinx to indicate the number of counters on the card. The default PLAYER is yourself. The default REGION is ready region
Syntax
blood [PLAYER] [REGION CARD] [+|-]AMOUNT
Examples
Command | Result |
---|---|
blood ready 1 +3 | adds 3 blood to your card #1 in your ready region (Dreams of the Sphinx) |
blood ready 1 1 +2 | adds 2 blood to the first card attached to your card #1 in your ready region (adding life to a Raven Spy) |
blood Adam ashheap 2 +7 | adds 7 blood to Adam's card #2 in his ashheap region |
Pool
Manipulates player pool values. The default PLAYER is yourself.
Syntax
pool [PLAYER] [+|-]AMOUNT
Examples
Command | Result |
---|---|
pool +2 | adds 2 to your pool |
pool -2 | deducts 2 from your pool |
pool Adam +2 | adds 2 to Adam's pool |
Transfer
Transfers your pool to vampires in your uncontrolled/inactive region. The default PLAYER is yourself. To reveal a vampire, you must use the PLAY command.
Syntax
transfer [REGION] VAMP [+|-]AMOUNT
Examples
Command | Result |
---|---|
transfer 1 +4 | move 4 pool onto uncontrolled vampire #1 |
transfer re 3 -1 | remove 1 blood from vampire #3 in ready region, add 1 to pool. |
Play
Manipulates cards in various ways. You can use this command to play vampires from your uncontrolled region to your ready region. You may also use this command to play cards from your hand.
Syntax
play [vamp] CARD [@ DISCIPLINES] [PLAYER] [REGION] [CARD] [draw]
- The default PLAYER is yourself.
- The default REGION is your ashheap if you are playing a library card or your ready region if you are playing a vampire.
- By default you will not draw to replace a card played.
- DISCIPLINES are printed in the log to let others know how you are using the card.
Examples
Command | Result |
---|---|
play vamp 1 | moves your vamp #1 from inactive to ready (example: revealing a vampire) |
play 2 draw | moves your hand card #2 to your ashheap and redrawing (example: standard play-and-draw) |
play 3 | moves your hand card #3 to your ashheap without redrawing (example: Bum's Rush, Events) |
play 1 ready 2 draw | moves your hand card #1 to be attached to your ready region card #2 and then draws (example: Owl Companion, Perfectionist) |
play 1 ready 2 1 | moves your hand card #1 to be attached to the first card already attached to ready region card #2 |
play 1 Jeff | moves your hand card #1 to Jeff's ashheap |
play 1 Jeff ready | moves your hand card #1 to Jeff's ready region |
play 7 Jeff ready 2 | moves your hand card #7 to Jeff's ready region card #2 (example: Charnas the Imp, Fame) |
play 1 torpor | moves your hand card #1 to your torpor region |
play 1 @ ani | play card #1 at basic animalism |
play 1 @ ani,FOR | play card #1 at basic animalism and superior fortitude |
Move
Moves cards from one region to another. Note that cards can be placed on top of other cards. The default SRCPLAYER is yourself. The default SRCREGION is your ready region. The default DESTREGION is your opponent's ready region. DESTPLAYER and DESTCARD do not have defaults obviously.
Syntax
move [SRCPLAYER] [SRCREGION] CARD [DESTPLAYER] [DESTREGION] [DESTCARD]
Examples
Command | Result |
---|---|
move 1 | moves card #1 in your ready region to the last spot in the ready region (assigns card #1 a different #) |
move ready 2 1 ashheap | moves card #1 which is attached to card #2 in the ready region from card #2 to your ashheap |
move re 2 1 ash | same as above but with shortforms for regions |
move Scott torpor 1 Ghost ready | moves vampire #1 from Scott's torpor region to Ghost's ready region (Graverobbing at DOM) |
move hand 1 ready 2 | moves card #1 in your hand to card #2 in your ready region |
move ashheap 1 hand | moves card #1 in your ashheap into your hand (useful for mistakes) |
move ashheap 1 library | moves card #1 in your ashheap onto the bottom of your library |
move ashheap 1 library top | moves card #1 in your ashheap onto the top of your library |
Draw
Used to draw cards from your library or from your crypt. By default, the command will draw one card from your library.
Syntax
draw [crypt] [NUM]
Examples
Command | Result |
---|---|
draw | draw 1 card from your library |
draw crypt | draw 1 card from your crypt |
draw 5 | draws 5 cards from your library |
draw crypt 4 | draws 4 vamps from your crypt |
Discard
Moves a card from your hand into the ashheap. Note that this will not draw a replacement card by default.
Syntax
discard CARD|random [draw]
Examples
Command | Result |
---|---|
discard 3 | discards card #3 from your hand without replacing |
discard 5 draw | discards card #5 from your hand and replaces it with a new card from your library |
discard random | discard random card from hand without replacing |
discard random draw | discards a random card from hand and replaces it with a new card from your library |
Burn
Burns a card, moving it to its owner's ash heap. Cards on the burned card are moved to their owner's ash heaps. The default SRCPLAYER is yourself. The default SRCREGION is your ready region. This command does not work in games created before January 2021.
Syntax
burn [SRCPLAYER] [SRCREGION] CARD|top
Examples
Command | Result |
---|---|
burn re 1 | burns card #1 in your ready region |
burn Jane re 2 | burns card #2 in Jane's ready region |
burn Jane lib top | burn the top card of Jane's library |
burn crypt top | burn the top card of your crypt |
Shuffle
Shuffles a particular stack of cards.
Syntax
shuffle [PLAYER] [REGION] [num]
Examples
Command | Result |
---|---|
shuffle | shuffles your library and crypt |
shuffle Paolo library | shuffle Paolo's library |
shuffle crypt | shuffles your crypt, but not your library |
shuffle library 5 | shuffles the top 5 cards of your library |
Lock
Locks a particular card. You may target any card on the table. Note that locking other people's cards should never be necessary. The default PLAYER is yourself. The default REGION is your ready region.
Syntax
lock [PLAYER] [REGION] CARD
Examples
Command | Result |
---|---|
lock ready 1 | lock card #1 in your ready region |
lock George ready 3 | lock card #3 in George's ready region (Jar the Soul, Misdirection) |
Unlock
Unlocks a particular card. You may target any card on the table. Note that unlocking other people's cards should never be necessary. The default PLAYER is yourself. The default REGION includes all of your cards. In other words, you can easily start your turn by using a UNTAP command to unlock all of your cards.
Syntax
unlock [PLAYER] [REGION] [CARD]
Examples
Command | Result |
---|---|
unlock | unlock all of your cards (start of turn) |
unlock ready 1 | unlock card #1 in your ready region (Speak with Spirits, 2nd Tradition) |
unlock George ready 3 | unlock card #3 in George's ready region (Babble, Angela Preston) |
Label
Used to tag a card with some extra text.
Syntax
label [PLAYER] [REGION] CARD [text here]
Examples
Command | Result |
---|---|
label 5 corruption counters - 1 | Put a note attached to card #5 in your ready region describing corruption counters. |
label 5 | Remove the note attached to card #5 |
label Jeff inactive 1 Is Tremere | Label Jeff's first inactive with a label "Is Tremere", perhaps because it was a target of Arcane Library |
Capacity
Changes the capacity of a vampire or other minion with blood.
Syntax
capacity [PLAYER] [REGION] CARD [+|-]amount
Examples
Command | Result |
---|---|
capacity 2 +1 | Adds 1 capacity to ready minion #1, for example if a master skill card is added. |
capacity Jeff torpor 1 -1 | Reduces the capacity of Jeff's first torporized minion by one. |
Disciplines
The default PLAYER is yourself. The default region is the ready region.
Syntax
disc [PLAYER] [REGION CARD] [+|-][DISCIPLINE CODE]
disc [PLAYER] [REGION CARD] reset
Examples
Command | Result |
---|---|
disc ready 1 +pot | Adds to a vampire or adds to a vampire with |
disc ready 1 +pot +DOM | Adds and to a vampire |
disc ready 1 reset | Resets disciplines back to card default |
Votes
The default PLAYER is yourself. The default region is the ready region. Note: This is a label only, no mechanics use votes currently.
Syntax
votes [PLAYER] [REGION CARD] [+|-]AMOUNT
Examples
Command | Result |
---|---|
votes ready 1 +3 | labels ready region card #1 with 3 votes |
votes ready 1 1 0 | removes vote label from ready region card #1.1 |
votes Adam 2 +4 | adds 4 votes to Adam's ready region card #2 |
Contest
The default PLAYER is yourself. The default region is the ready region.
Syntax
contest [PLAYER] [CARD]
contest [PLAYER] [CARD] clear
Examples
Command | Result |
---|---|
contest ready 1 | Marks card 1 in your ready region as contested |
contest ShanDow ready 2 | Marks card 2 in ShanDow's ready region as contested. |
contest ready 1 clear | Clears the contested flag on card 1 in your ready region. |
Edge
Assign or burn the edge.
Syntax
edge [PLAYER] [burn]
Examples
Command | Result |
---|---|
edge | gives you the Edge |
edge Adam | gives the edge to Adam |
edge burn | burns the Edge, making it uncontrolled (eg votes) |
Choose
Choose a secret for yourself. Reveal all players' secrets simultaneously with the reveal command. Useful for Malkavian Prank.
Syntax
choose SECRET
Examples
Command | Result |
---|---|
choose 2 | Your choice (2) is saved |
Reveal
Reveal all secrets previously chosen with the choose command. Useful for Malkavian Prank.
Syntax
reveal
Examples
Command | Result |
---|---|
reveal | All secret choices are revealed |
Random
Roll a NUMBER-sided die.
Syntax
random [NUMBER]
Examples
Command | Result |
---|---|
random 6 | roll a 6 sided die |
Show
Reveal hidden cards to somebody. Used for searching libraries/crypts, or for peeking at the top of libraries/crypts. Often combined with SHUFFLE. The text of the shown cards show up in the private scratchpad of the intended methuselah.
Syntax
show [REGION] amount [[PLAYER]|all]
Examples
Command | Result |
---|---|
show 1 | peek at the top card of your library |
show 1 Jeff | show Jeff the top card of your library |
show crypt 12 | look at your whole crypt (assuming crypt is <= 12 cards) |
show hand 1 Jeff | show Jeff the first card in your hand. shuffle your hand first if you want to show a random card |
show library 1 all | show everyone in the game the top card of your library. |
Flip
Flip a coin. Heads or tails.
Syntax
flip
Examples
Command | Result |
---|---|
flip | Flips a coin. Results appear in game chat. |
Victory Points
There is no default player.
Syntax
vp PLAYER [+|-]AMOUNT
vp PLAYER withdraw
Examples
Command | Result |
---|---|
vp ShanDow 1 | Gives ShanDow 1 VP |
vp ShanDow -1 | Removes 1 VP from ShanDow |
vp ShanDow withdraw | Gives player 0.5 VP, and sets their pool to 0 |
Call Game
Requests a game hit the virtual time limit. Needs two players to complete.
Sets all remaining players pool to 0, and awards 0.5VP to each surviving player.
Syntax
timeout
Examples
Command | Result |
---|---|
timeout | First request will simply log a request. Another timeout request by another player will complete the timeout |
timeout cancel | If a player adds the cancel command it will cancel a pending timeout request. |