Try the beta site, its much improved, though both methods of playing games work interchangably for now.
Welcome to JOL-3, the lastest version of Jyhad-OnLine. This version is fully interactive, as all commands are available through the web site, making it possible to play real-time games across the network with only a browser for a client. The new JOL command set is streamlined and hopefully more useful.
The first tournament of 2005 is ongoing, see the tourney page for links to games and status.
To play games on this server, register and login using the links below, then construct some decks. You can cut/paste decks into the deck construction window from an external tool or editor if you like. Cards go on separate lines, you can prefix with 1x or 2x or 10x if you want multiples of a card. Prefixes of card names are accepted, as well as some common nicknames like WWEF. Once you've got a deck, send email to register@deckserver.net and I'll put you in a game. If you've rounded up a group to play a game together, let me know and I'll put you all in the same game. Because JOL3 can be truly interactive, games can go fast if everybody is on-line at the same time.
This site is being supplied in 'alpha' condition. There are lots of likely bugs, and many pages and functionality is only half done. Also, I'm not a html wizard, so I'm actively soliciting any help in designing these pages so they work better. Take a look at the html source, you can see its structured very simply, and thats a good thing because its all generated, but if there is a better form it can take please pitch in code!. Please look at the todo list below and see if you can contribute expertise.
Known bugs:
Here is the list of small tweaks I'm working on:
And some bigger tweaks that are necessary to clear alpha:
And some even bigger features that are really necessary before 1.0
And some nice-to-haves